Javascript port of JiglibFlash (which is a port of c++ JigLib). The code is generated automatically from the AS3 code so all functionality should work exactly like the AS3 version.
These demo's use the three.js 3D rendering engine. Use arrow keys to drive, spacebar to brake and click to shoot things up in the air:
3D Vehicle Physics demo (canvas renderer) (Should work with Firefox 4, Chrome 10, Safari 5 and IE 9)
3D Vehicle Physics demo (WebGL renderer) (Should work with Firefox 4, Chrome 10 and Safari 5)
Source code: JigLibJS2 at github
JigLibFlash: AS3 3D physics Engine
JigLib: Original physics Engine
JigLibJS: The original Javascript port
three.js: Javascript 3D Engine
glmatrix: High performance matrix and vector operations for WebGL
Webstunts: A Javascript version of the classic game Stunts
bart (at) mediawave dot nl